Our client, a transmedia studio that creates digital character, is seeking a VFX Generalist to join the team.
You will report to the Director of Design, and be responsible for:
Creating facial and full body characters, lighting, rigging and compositing into various environments
Working in Nuke and Maya on character poses based on reference photos.
Working closely with other artists to help improve pipeline, rigs, and animations.
Collaborating with other artists across disciplines to solve problems and proactively find new opportunities for improvement.
3-5 years VFX experience with strong understanding in lighting, rigging and compositing
Strong Maya and Nuke chops, with Standard 3D generalist skills a huge plus.
Portfolio should showcase animation experience of human, Pixar-like characters including faces
Solid technical fundamentals, including debugging and problem-solving skills with Excellent communication skills
Experience with motion capture pipelines, as well as experience with game engines and animation for games a big plus.
Candidates who will be the best fit for the team are kind and endlessly curious.
Passion for music, contemporary art, fashion, and/or pop culture is a huge plus.
Does this sound like you? Apply today!Apply
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