Our client is looking for a World Builder (mid/senior), this is a full time remote role, US.
Propose, prototype, and implement gameplay spaces that tie together systemic open-world gameplay with the game's narrative and quests to create a sense of place.
Build landscapes to focus the nonlinear player experience.
Collaborate with Production to ensure design work is planned and progressing as expected according to project goals.
Work with programmers to maintain and optimize assets for frame rate and memory usage in the game world.
Work closely with the Art Director and Lead Designer to ensure game space levels meet quality guidelines.
Can go through the entire iterative level design process, from 2D paper map, to blockout, to realistic play space, in a way that encourages player expression and problem solving.
Experience working on open-world or systemic games.
4+ years of experience.
Comfortable working in Maya (or similar 3D package) and is up-to-date on art tool workflows.
Shipped one or more games built with Unreal.
visual scripting language like Unreal's Blueprint, Substance Painter and Designer.
Onward Search is an equal opportunity employer, dedicated to a policy of non-discrimination in an employment with regard to race, color, religion, gender, sexual orientation, national origin, age, disability, genetic information, veteran status or any other classification protected by federal, state and local laws and ordinances. Candidates must be at least 18 years old to be considered for employment. EOE/M/F/D/V/SO.
In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification document form upon hire.
Onward Search offers medical, dental, vision benefits, as well as a 401k program, for all eligible full time temporary assignments.
Onward Search is unable to support 1099 / Corp-to-Corp or Independent Contractor arrangements at this time. All freelancers will be paid as W2 employees.